Source code for highway_env.envs.merge_env

from __future__ import annotations

from itertools import repeat

import numpy as np

from highway_env import utils
from highway_env.envs.common.abstract import AbstractEnv, ConnectedLaneNeighboursMixin
from highway_env.road.lane import LineType, SineLane, StraightLane
from highway_env.road.road import Road, RoadNetwork
from highway_env.vehicle.controller import ControlledVehicle
from highway_env.vehicle.objects import Obstacle


[docs] class MergeEnv(AbstractEnv): """ A highway merge negotiation environment. The ego-vehicle is driving on a highway and approached a merge, with some vehicles incoming on the access ramp. It is rewarded for maintaining a high speed and avoiding collisions, but also making room for merging vehicles. """
[docs] @classmethod def default_config(cls) -> dict: cfg = super().default_config() cfg.update( { "collision_reward": -1, "right_lane_reward": 0.1, "high_speed_reward": 0.2, "reward_speed_range": [20, 30], "merging_speed_reward": -0.5, "lane_change_reward": -0.05, } ) return cfg
def _reward(self, action: int) -> float: """ The vehicle is rewarded for driving with high speed on lanes to the right and avoiding collisions But an additional altruistic penalty is also suffered if any vehicle on the merging lane has a low speed. :param action: the action performed :return: the reward of the state-action transition """ reward = sum( self.config.get(name, 0) * reward for name, reward in self._rewards(action).items() ) return utils.lmap( reward, [ self.config["collision_reward"] + self.config["merging_speed_reward"], self.config["high_speed_reward"] + self.config["right_lane_reward"], ], [0, 1], ) def _rewards(self, action: int) -> dict[str, float]: scaled_speed = utils.lmap( self.vehicle.speed, self.config["reward_speed_range"], [0, 1] ) return { "collision_reward": self.vehicle.crashed, "right_lane_reward": self.vehicle.lane_index[2] / 1, "high_speed_reward": scaled_speed, "lane_change_reward": action in [0, 2], "merging_speed_reward": sum( # Altruistic penalty (vehicle.target_speed - vehicle.speed) / vehicle.target_speed for vehicle in self.road.vehicles if vehicle.lane_index == ("b", "c", 2) and isinstance(vehicle, ControlledVehicle) ), } def _is_terminated(self) -> bool: """The episode is over when a collision occurs or when the access ramp has been passed.""" return self.vehicle.crashed or bool(self.vehicle.position[0] > 370) def _is_truncated(self) -> bool: return False def _reset(self) -> None: self._make_road() self._make_vehicles() def _make_road(self) -> None: """ Make a road composed of a straight highway and a merging lane. :return: the road """ net = RoadNetwork() # Highway lanes ends = [150, 80, 80, 150] # Before, converging, merge, after c, s, n = LineType.CONTINUOUS_LINE, LineType.STRIPED, LineType.NONE y = [0, StraightLane.DEFAULT_WIDTH] line_type = [[c, s], [n, c]] line_type_merge = [[c, s], [n, s]] for i in range(2): net.add_lane( "a", "b", StraightLane([0, y[i]], [sum(ends[:2]), y[i]], line_types=line_type[i]), ) net.add_lane( "b", "c", StraightLane( [sum(ends[:2]), y[i]], [sum(ends[:3]), y[i]], line_types=line_type_merge[i], ), ) net.add_lane( "c", "d", StraightLane( [sum(ends[:3]), y[i]], [sum(ends), y[i]], line_types=line_type[i] ), ) # Merging lane amplitude = 3.25 ljk = StraightLane( [0, 6.5 + 4 + 4], [ends[0], 6.5 + 4 + 4], line_types=[c, c], forbidden=True ) lkb = SineLane( ljk.position(ends[0], -amplitude), ljk.position(sum(ends[:2]), -amplitude), amplitude, 2 * np.pi / (2 * ends[1]), np.pi / 2, line_types=[c, c], forbidden=True, ) lbc = StraightLane( lkb.position(ends[1], 0), lkb.position(ends[1], 0) + [ends[2], 0], line_types=[n, c], forbidden=True, ) net.add_lane("j", "k", ljk) net.add_lane("k", "b", lkb) net.add_lane("b", "c", lbc) road = Road( network=net, np_random=self.np_random, record_history=self.config["show_trajectories"], neighbour_vehicles_connected_lanes=self.config[ "neighbour_vehicles_connected_lanes" ], ) road.objects.append(Obstacle(road, lbc.position(ends[2], 0))) self.road = road def _make_vehicles(self) -> None: """ Populate a road with several vehicles on the highway and on the merging lane, as well as an ego-vehicle. :return: the ego-vehicle """ road = self.road ego_vehicle = self.action_type.vehicle_class( road, road.network.get_lane(("a", "b", 1)).position(30.0, 0.0), speed=30.0 ) road.vehicles.append(ego_vehicle) other_vehicles_type = utils.class_from_path(self.config["other_vehicles_type"]) for position, speed in [(90.0, 29.0), (70.0, 31.0), (5.0, 31.5)]: lane = road.network.get_lane(("a", "b", self.np_random.integers(2))) position = lane.position(position + self.np_random.uniform(-5.0, 5.0), 0.0) speed += self.np_random.uniform(-1.0, 1.0) road.vehicles.append(other_vehicles_type(road, position, speed=speed)) merging_v = other_vehicles_type( road, road.network.get_lane(("j", "k", 0)).position(110.0, 0.0), speed=20.0 ) merging_v.target_speed = 30.0 road.vehicles.append(merging_v) self.vehicle = ego_vehicle
class ConnectedLaneMergeEnv(ConnectedLaneNeighboursMixin, MergeEnv): pass class MergeGenericEnv(MergeEnv): """ A generic version of the merge environment. Additionally supports changing: - the number of lanes - the number of vehicles - the size of each section of the merging road Visual representation of each configurable merging road segment: ====================================== -------------------------------------- ====================================== / __________/ (after) / / (parallel) / / ________/ /(converge) __________/ (before) """ def __init__(self, config: dict = None, render_mode: str | None = None) -> None: self.end_position = 0 super().__init__(config=config, render_mode=render_mode) @classmethod def default_config(cls) -> dict: cfg = super().default_config() cfg.update( { "lanes_count": 2, "vehicles_count": 3, # Parameters that define the size of each component of the merging road: # Section before the merge segment (recommended to be >= 60) "before_merge_length": 150, # Section converging closer to the highway "converge_merge_length": 80, # Section where the vehicle can merge into the highway "parallel_merge_length": 80, # Section after the merge segment (must be >= 90) "after_merge_length": 150, } ) return cfg def _make_road(self) -> None: net = RoadNetwork() lanes = self.config["lanes_count"] pre_merge = self.config["before_merge_length"] converge = self.config["converge_merge_length"] parallel = self.config["parallel_merge_length"] after = self.config["after_merge_length"] assert all( road_segment > 0 for road_segment in [pre_merge, converge, parallel] ), "All road segments must have positive length" assert after >= 90, "The after merge road segment must have length >= 90" self.end_position = pre_merge + converge + parallel + after - 90 net = RoadNetwork.straight_road_network( lanes, start=0, length=pre_merge + converge, nodes_str=("a", "b"), speed_limit=30, net=net, ) net = RoadNetwork.straight_road_network( lanes, start=pre_merge + converge, length=parallel, nodes_str=("b", "c"), speed_limit=30, net=net, ) net = RoadNetwork.straight_road_network( lanes, start=pre_merge + converge + parallel, length=after, nodes_str=("c", "d"), speed_limit=30, net=net, ) amplitude = 3.25 y_parallel = lanes * StraightLane.DEFAULT_WIDTH y_approach = y_parallel + 2 * amplitude ljk = StraightLane( [0, y_approach], [pre_merge, y_approach], line_types=[LineType.CONTINUOUS_LINE, LineType.CONTINUOUS_LINE], forbidden=True, speed_limit=30, ) lkb = SineLane( [pre_merge, y_parallel + amplitude], [pre_merge + converge, y_parallel + amplitude], amplitude, 2 * np.pi / (2 * converge), np.pi / 2, line_types=[LineType.CONTINUOUS_LINE, LineType.CONTINUOUS_LINE], forbidden=True, speed_limit=30, ) lbc = StraightLane( [pre_merge + converge, y_parallel], [pre_merge + converge + parallel, y_parallel], line_types=[LineType.STRIPED, LineType.CONTINUOUS_LINE], forbidden=True, speed_limit=30, ) net.add_lane("j", "k", ljk) net.add_lane("k", "b", lkb) net.add_lane("b", "c", lbc) road = Road( network=net, np_random=self.np_random, record_history=self.config.get("show_trajectories", False), neighbour_vehicles_connected_lanes=self.config[ "neighbour_vehicles_connected_lanes" ], ) road.objects.append(Obstacle(road, lbc.position(parallel, 0))) self.road = road def _make_vehicles(self) -> None: road = self.road lanes = self.config["lanes_count"] pre_merge = self.config["before_merge_length"] converge = self.config["converge_merge_length"] parallel = self.config["parallel_merge_length"] ego_lane = road.network.get_lane(("a", "b", lanes - 1)) ego_longitudinal = 30.0 ego_vehicle = self.action_type.vehicle_class( road, ego_lane.position(ego_longitudinal, 0.0), speed=30.0, ) road.vehicles.append(ego_vehicle) self.vehicle = ego_vehicle other_vehicles_type = utils.class_from_path(self.config["other_vehicles_type"]) vehicles_count = self.config["vehicles_count"] max_pos = pre_merge + converge + parallel spawned_positions = {i: [] for i in range(lanes)} spawned_positions[lanes - 1].append(ego_longitudinal) safe_distance = 15.0 # safe distance to spawn vehicles from each other tries = 10 # number of times it tries to spawn a vehicle for _ in repeat(None, vehicles_count): for _ in repeat(None, tries): random_lane_index = self.np_random.integers(lanes) longitudinal = self.np_random.uniform(0, max_pos) if all( abs(longitudinal - p) > safe_distance for p in spawned_positions[random_lane_index] ): lane = road.network.get_lane(("a", "b", random_lane_index)) pos = lane.position(longitudinal, 0.0) spd = 30.0 + self.np_random.uniform(-2.0, 2.0) road.vehicles.append(other_vehicles_type(road, pos, speed=spd)) spawned_positions[random_lane_index].append(longitudinal) break merge_lane = road.network.get_lane(("j", "k", 0)) merging_v = other_vehicles_type( road, merge_lane.position(ego_longitudinal + 30, 0.0), speed=20.0 ) merging_v.target_speed = 30.0 road.vehicles.append(merging_v) def _is_terminated(self) -> bool: """The episode is over when a collision occurs or when the access ramp has been passed.""" return self.vehicle.crashed or self.vehicle.position[0] > self.end_position def _is_truncated(self) -> bool: return False class ConnectedLaneMergeGenericEnv(ConnectedLaneNeighboursMixin, MergeGenericEnv): pass